Fairway Tycoon (demo)

Early 2022, I was approached by brothers Lawrence Brenninkmeijer and Julian Brenninkmeijer to talk about a golf game they were designing. Initially I only coached them during weekly calls. At some point however, I was invited to take over many of the development duties.

It was a lot of fun to work with Lawrence to translate his ideas into working features – setting up the game’s structure, adding golf club, ball and terrain physics, improving the user interface, adding colorful 2D characters, upgrading the terrain, implementing a plug-in for landscape deformation… prototyping might be the best stage of all, or at the very least, the most dynamic!

Fairway Tycoon is currently looking for a publisher or investor.

(The amazing concept artwork was done by Samma van Klaarbergen.)

 

View Project
Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from - Youtube
Vimeo
Consent to display content from - Vimeo
Google Maps
Consent to display content from - Google